DotA Archive from 1st beta up to 6.81d Foreword: This is an archive of the old versions of the Warcraft III DotA maps. Some of these maps are very old and will require switching your version of Warcraft III (link to the archived thread provided below). I take no responsibility for the condition any of these maps are in. This is here as an historical record for the history of the game. I've also included original changelogs that predate the oldest current records (version 6.49). Information in using maps including and older than v6.62. Click to expand.
Sadly all these maps were downloaded a long time ago, most of them I can't even remember where I got them from. I do remember that I got them from a bunch of various different archives from different places. I got some old ones from the OLD places IceFrog used to upload the map to before he launched getdota.com. Others from from Thundercun7's archive, either from DotA-Allstars or old PlayDota. Others were sent to me via PM on the forums when I was actively seeking out old maps. All the maps are hosted on my Mediafire account now (with others linking to the getdota repo). So sadly I don't have or remember most of that info.
Dota Map V6.83c Ai
Choose from 91 unique heroes in an epic battle to defend the Ancients. Modes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, -nb, -ns, -nr, -ts, -pm, -oi Meta Categories: (No categories yet) Author: IceFrog Filename: Project Page: Type: WarCraft 3 Map Size: 3.2 MB Tags: (No tags yet) Players: 10 Teams: 2 Dimensions: 128x128 Playable Area: 116x116 Favorites: 0 Downloads (Total): 76 Downloads (Daily): n/a Hosted (Total): 4 Hosted (Daily): n/a Discovered On: Aug. 6, 2008 Share Map JavaScript Widget.
In response to I quite disagree with the review made for this game. Yes some players do whine and cry and that is because they haven't really got around having a team of five friends or even 10 playing Lan and screaming at each other while having a smoke and drinking beers.
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Once you get the feel of the game and learn enough it is rather addictive. I have played this custom map for at the least, 5 years now. There are millions of people playing this game directly quoting the current map maker of DotA 'Not counting China, the player base is estimated to be somewhere between 7-11 million'. 'Chinese DotA audience is about 40-50% of the worldwide audience' That just shows what level a custom map in a game has come to. So if you are saying this map sucks, 10 million people will not agree with you.
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Edit: missed out the main point i started talking.:S rant ftl. Samsung 40 smart tv owners manual. Although i disagree with your review, yes DotA does need improvements and balancing because every time it is assumed a bit balanced one of the 10 freaking million people come up with a strategy that is unstoppable and voila. This game will forever need balancing. In response to DotA is one of the best maps ever made, as in it was the staple for all 'AOS'.
and a cornerstone for what Balance had the potential to be. Still it has helped kept B.Net alive procuring leet players in a very competitive environment, and B.Net has grown when said players need a 'break' from DotA and join a Project of some lone mapmaker. With all that blab, I must say that I was very impresses with the review that was given.
DotA is not a gleaming unattainable affirmation of the end of maps. Every one of the points in the review were things that could make the game better.
Dota Map V6.73
True that the review was harsh on the point scale but as a map maker. If someone could give me a review on a map I made with so many clear improvements, I would welcome the criticism.
Dota Map V6.83c.w3x
Very nice and worthwhile review steventhk.AOS stands for Aeon of Strife, a type of map where 2 teams have 3 lanes and spawns to fight each other. Search '3 corridors' or 'D-Day'.